AR Companion  ·  UX/UI · Illustration  ·  2026

a playful AR companion —
blink

An AR app that lets your favorite objects talk back with the personality you've always imagined for them.

Role
UI/UX Designer
Animator · Illustrator
Team
2 members
jüb studio
Duration
11 weeks
blink AR companion

01  ·  The Problem

College students can't find
someone to talk to.

College students (18–22) often struggle to find someone available and accepting to talk to, leaving them feeling unable to express themselves and increasingly isolated.

29/30
people we interviewed have already talked to an inanimate object
3
core needs went unmet — active listening, validation, and a consistent presence
0
existing AI companions let you author the object you already love and trust

02  ·  Research

Authorship is
the whole variable.

We ran three identical sessions — the only difference was whether the user chose, named, and shaped the object before hearing it speak. That single variable did all the work.

"It is no longer part of my imagination. I want my toy to be something whose soul is given by me."

Research participant  ·  self-scanned object session

"Compared to a real best friend, the difference is that I can truly say anything to this toy."

Research participant  ·  pre-scanned object session

"In real life, people often buy toys because they can provide companionship and will never leave."

Research participant  ·  general interview

Self-scanned object
"She didn't realize it was AI." Full authorship created genuine connection — users brought existing trust to the conversation.
Pre-scanned, no authorship
"Why an apple? It's cool, but I don't see a difference from any other AR companion." Without authorship, novelty wore off fast.
Key insight
What people need is active listening, validation, trust, and presence — not a chatbot. The object already has the trust deposited. We just give it a way to answer back.
Design Principle
A relationship only forms when both sides have something at stake. The object must have needs — hunger, moods, a bond that grows or fades.

03  ·  The Concept

A soul for what
you already love.

Photograph any object you love. It wakes up in AR, anchored in your place — with the exact personality you shaped for it.

AR Object Recognition Personality Blend AI Voice Conversation Evolving Bond Illustrated UI Prompt Engineering

04  ·  Features

Scan. Shape.
Live with it.

01  ·  Scan
Any object
Photograph something you already love. It wakes up in AR, anchored in your space.
02  ·  Shape
9 personalities
Choose two traits to blend — shy, sassy, warm, humorous, diplomatic, and more. Name it. Decorate it.
03  ·  Live with it
Grows over time
Talk to it. Feed it. Watch a relationship form across days as your bond level deepens.

05  ·  Prompt Design

The AI that
refuses to serve.

The hardest design problem wasn't the interface — it was the prompt. Standard AI responses kill connection. We built a framework that makes the object feel real.

Act, Don't Serve
Give the LLM a character sheet, not instructions. NEVER be helpful. NEVER say "you should."
Feel the Body
Hunger = "hollow ache." Emotions become physical sensations — not descriptions of feelings.
Make Them Wait
Scarcity creates anticipation. Cooldown periods make the object feel rare — we miss what's gone.
Evolve Over Time
From guarded stranger to soulmate. Bond level changes the prompt — the relationship genuinely deepens.
Prompt Assembly
Core Identity + Inner Wiring + Body State + Bond Level → Behavior. All five layers combine at session start.
Session Lifecycle
Idle → Waking → Connecting → Listening → Speaking → Sleeping → Cooldown → back to Idle. The object has rhythms, not just responses.
Tech Stack
Token fetch → LiveKit → AI Agent → Voice Effect → AR Object. Each layer of the pipeline was designed to feel invisible.
Personality Spectrum
Introvert axis: Shy · Warm · Patient. Extrovert axis: Energetic · Optimistic · Sassy. Rational axis: Articulate · Diplomatic · Humorous.

06  ·  Process

What failed.
What we learned.

Two major iterations taught us everything. The frog calendar. The talking apple. Both collapsed for the same reason: only one side was investing.

v1  ·  Mood Calendar
A mirror, not a relationship

The user tracked moods, journaled growth. The object had nothing at stake — it never asked for anything in return. The relationship was incomplete because only one side was investing.

v2  ·  Generic AR Object
Novelty dies in minutes

We made objects come alive — and watched conversations die within minutes. The novelty of "the apple is talking" wears off. Without authorship, every session felt like a tech demo.

v3  ·  Your Object
Trust already deposited

User chooses the object, names it, shapes its personality before hearing it speak. That single variable — authorship — transformed a demo into a relationship. Users stayed. The bond was real.

07  ·  Competitive Landscape

Why everything else
falls short.

Replika · Character.AI
Human-mimicking AI

Pretends to be a person. The pretense breaks under pressure, and the friendship breaks with it.

Tamagotchi
Needy, but voiceless

You feed it. You bury it. You cry when it dies. But it can never tell you what it was thinking.

Anki Vector · Cozmo
Embodied, but generic

Real, physical, charming — but expensive, narrow, and shipped from a factory. It was never yours before it arrived.

Blink
A soul for what you already love

Your object. Your trust, already deposited. We just give it a way to answer back.

08  ·  Final Design

The app.

A hand-illustrated, whimsical UI that feels like the world your blink lives in — warm, layered, and alive. The visual language was designed to lower the emotional threshold for talking to an object.

blink — final product in use
Final Product

Illustrated AR companion — scan any object, shape its soul, watch a bond form

blink splash screen
Splash & world
blink personality selection
Personality shape
blink in AR
Live AR companion
App Screens

Onboarding, object scan, personality selection, decoration, live AR conversation, and the feeding ritual — each screen hand-illustrated to feel like part of the same living world.

Onboarding
Onboarding
Scan Object
Scan Object
Shape Personality
Shape Personality
Decorate
Decorate
Live Conversation
Live Conversation
Feed Your Blink
Feed Your Blink